
Redcare offers the most secure form of alarm monitoring available. Redcare Alarm systemsĪ BT Redcare GSM alarm is capable of sending out a confirmed activation signal if either the primary landline or secondary radio path is lost, regardless of which one is lost first. If line failure occurs the Alarm Receiving Station is informed, but the GSM Radio path will continue to communicate sending out any subsequent alarm signals. In the event of a line cut, redcare enables the alarm system to be monitored by radio path. servers with hundreds of resources).Firstly Redcare is a BT product which combines a secure redcare landline connection with a GSM radio backup path. This issued caused intense server strain, resulting in Rage Crashes, and texture issues on large servers (i.e.
There is now an interaction animation when activating a call-point, and when using a control-panel.įixed an issue where the resource was requesting the objects from the server every single time a resource was started, instead of just one time, when the Fire Alarm resource was started. If one is not defined, a default one set in a will be used. Control-panels can now have their own unique passcode set in the control-panels.json file. If none are defined, default ones set in the a will be used. Fire/EMS Pager integration has arrived! Define which tones will be paged per alarm, in the control-panels.json file. Thank you to our Alpha Testers, and their respective servers and players, for testing this resource: If you have any troubles, suggestions, feedback, etc, please check the Wiki and/or create a new issue on GitHub. Fire/EMS Pager intergration, allowing you to page per-panel tones when an alarm is activated.Ĭheck out the Wiki for an installation guide, as well as to find out how to use the resource. The area within which the alarm can be heard once sounded. Per-panel passcodes for each control-panel. Number of call-points per control pannel. Location of manual call-points and control panels. From the NUI, the player has access to menu options when the fire alarm for that building has been activated, the player has the ability to silence the sounders, and/or reset the alarm for the building.
The call-points and control panel consist of non-networked objects, with each control panel having an openable NUI. By default, the resource comes with one location, the Mission Row police station, which contains a handfull of call-points, and a control-panel, however, the resource allows and encourages you to add more, though easy to use JSON files. The Fire Alarm resource adds both fire alarms, manual call-points/pull-stations, and fire control pannels into your server.
Channels4_banner 2120×352 123 KB Inferno Collection: Fire Alarm