
macOS updateīecause of issues with the Microsoft accounts, we now have two builds on macOS:

With how many people will now get one for migrating their accounts, it only makes sense. This lets you authenticate on a completely separate device like your phone, leaving code we ship and the computer you may not even trust out of the picture.Īs part of this, the skin fetching no longer uses a third party service and instead gets skins directly from Mojang.Ĭapes can also be selected in MultiMC now. MultiMC asks you to open a Microsoft login web page and put in a code that lets MultiMC authenticate. Using the OAuth Device Flow instead of closely integrating with a browser engine. More complete implementation including getting and displaying GamerTags (see XR-046). Implementation is loosely based on documentation available from wiki.vg with some notable changes: This is the first release with Microsoft accounts in. Full debranding of the MultiMC codebase and removal of API keys.The game now requires different versions of the JRE and our current approach no longer works. Complete rework of Java runtime management.

Fixes for the current issues with Forge 1.17.x and newer.Bug fixes for Microsoft authentication (broken offline play, overzealous token refreshing, etc.).

This release brings initial support for Microsoft accounts, along with a nice pile of modpack platform changes and improved Java runtime detection.
